Adaptive Audio Mode (Computer & HaptiSync Center)

Automated haptic experiences for any movie, music, TV show and games using audio processing.


1.

ACCOUNT & SUBSCRIPTION (1st time only)

If not already done, create your D-BOX Connect account and ensure you subscribe to an HaptiSync subscription to get access to haptic codes for more than 2,800 movies and shows.

2.

SOFTWARE DOWNLOAD (1st time only)

If not already done, download and install the latest version of D-BOX HaptiSync Center Software Suite.  It is available in the Software Downloads section of our website.   

If you have a Motion 1 chair and have installed MasterPlus+ already, you can skip this step.

3.

Open the HaptiSync Center.

The app can be launched either from your desktop shortcut, the Windows Start Menu or from MasterPlus+ (software available if you own a Cooler Master Motion 1 chair).

4.

ACTIVATION (1st time only)

Make sure your computer is activated and linked to your D-BOX Connect account.

5.

LOG IN (1st time only)

When prompted by the D-BOX HaptiSync Center, login to your D-BOX Connect account.

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6.

In the HaptiSync Mode section, set the HaptiSync Mode to Adaptive Audio.

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7.

In the Adjust Settings section,  select your Active Audio Source to be used to listen to the sound coming out of your PC.

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  • If watching a movie on your computer, devices tagged with the prefix "OUT" should be chosen
  • If using your computer with your home theater set-up (watching a movie on your TV as an example). choose a device tagged with a prefix "IN", like a microphone or an audio line-in input.
8.

Start your movie (or game).

Haptic feedback should start quickly after the movie or game begins.

9.

As all movies (or games) have different soundtrack and style, you might have to adjust the Audio Source Level to optimize the haptic feedback.

The option "Ignore Central Audio (Voice)" might be used for some movies to ensure there is no haptic feedback on dialogues (voices). If activated, you may need to set your Audio Source Level to a higher setting.

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